Dark Horse Set to Publish Smite: The Pantheon War Graphic Novel

Originally posted on Capeless Crusader on May 14, 2016.

smiteSmite: Battleground of the Gods, the MOBA (multiplayer online battle arena) game developed and produced by Hi-Rez Studios, has moved into the realm of comics with the help of Dark Horse Comics who has announced a collected edition for its three-issue digital-first series Smite: The Pantheon War, for later this year.

Written by John Jackson Miller (Star Wars, Mass Effect), co-writer Jack Banish, and artist Eduardo Francisco (Eve: Valkyrie, Captain Midnight), Smite: The Pantheon War follows the looming war between the various pantheons over the course of its three-issue arc.

Here’s the official description for the series:

It is an age where gods live among the mortals over which they rule. The worship of mortals is needed by the gods to maintain their divinity—but the number of gods has swelled, and there are fewer mortal faithful for the individual gods in each pantheon. Only the gods who maintain worshipers will survive, and so tensions are rising among the pantheons. There is an uneasy peace…but peace is not desired by all!

Smite: The Pantheon War is set to release on December 28, 2016.

Source- darkhorse.com


Watch The Complete Battleborn Three-Part Prequel Motion Comic Series Here

Originally posted on Capeless Crusader on April 26, 2016.

With just a week to go before the launch of the FPS/MOBA hybrid Battleborn, 2K Games and Gearbox Software have launched a prequel motion comic series for the game.

Battleborn tells the story of a motley group of resistance fighters trying to save Solus, the last remaining star, from being extinguished by a vast army of cosmic horrors and a traitorous scumbag trying to consume the universe.

The three-part series is set before the events of the game and sets up the story for the episodic campaign. The comic introduces a small handful of the game’s 25 playable characters while giving a brief look at the fall of second-to-last star in the universe, Penarch.

All three videos are viewable below.

Chapter 1: Running the Numbers

Synopsis: A few years and several hundred star veilings are enough to drive even the most loyal espionage agents to betrayal.

Chapter 2: The Rescue

Synopsis: The Varelsi invasion is becoming overwhelming but the United Peacekeeping Republics (UPR) will not leave their own man, clone, or avian behind.

Chapter 3: No More Heroics

Synopsis: With his back against the wall, UPR Commander Ghalt faces a difficult decision with universe-ending ramifications.

Battleborn launches on May 3 for PlayStation 4, Xbox One, and PC.

Warcraft: Bonds of Brotherhood Prequel Graphic Novel Will Accompany The Warcraft Movie

Originally posted on Capeless Crusader on April 15, 2016.

In a few months, the Warcraft movie directed by Duncan Jones (Moon, Source Code) will be hitting theaters and will also be accompanied by a prequel graphic novel.

According to IGN, the prequel comic, titled Warcraft: Bonds of Brotherhood, will be published by Legendary Comics. The story comes from Blizzard’s SVP of Story and Franchise Development Chris Metzen and will be written by Paul Cornell and drawn by Mat Broome, Michael O’Hare, Eddie Nunez, Roy Allan Martinez, Ale Garza, and Mike Bowden.

Below is the cover art by Kevin Tong:



Story by: Chris Metzen
Written by: Paul Cornell
Art by: Mat Broome, Michael O’Hare, Eddie Nunez, Roy Allan Martinez, Ale Garza, Mike Bowden
Cover Artist: Kevin Tong
Details: 112 page hardcover graphic novel, $24.99
Release date: June 7th


“Discover how three of Azeroth’s greatest champions forged their first alliance, in the official graphic prequel to the Warcraft movie from Legendary, Universal Pictures, and Blizzard Entertainment.

In a fantasy action epic set decades before the film, the young and headstrong Llane, Lothar, and Medivh embark on a mission of vengeance that will forge them into heroes… the kind of heroes Azeroth will need in its darkest hour.”

Warcraft: Bonds of Brotherhood is set for release on June 7, 2016 which is about three days before the Warcraft movie staring Travis Fimmel, Ben Foster, Dominic Cooper, Toby Kebbell, Ben Schnetzer, Rob Kazinsky, and Daniel Wu hits theaters on June 10, 2016.

Source- IGN

Tomb Raider Movie Reboot Rumored For Fall 2017 Release Date

Originally posted on Capeless Crusader on April 10, 2016.

Earlier this week, Warner Bros pushed The Jungle Book: Origins out of its original October 6, 2017 release date to October 19, 2018. After this, Warner Bros added three new movies to their film schedule which included two untitled DC Comics movies and a third untitled “event movie” slated for the newly vacant October 6, 2017 slot, but no details were given for the project that was replacing The Jungle Book: Origins.

According to Heroic Hollywood, that untitled event film may actually be the upcoming Tomb Raider reboot which may be titled The Tomb Raider since Warner Bros recently registered the domain name http://www.thetombraidermovie.com.

The Tomb Raider movies are based on the action adventure video game series of the same name, created by Eidos Interactive and now owned by Square Enix. The original films starred Angelina Jolie as the adventuring archaeologist Lara Croft. The upcoming Tomb Raider movie reboot directed by Roar Uthaug, is said to take inspiration from the recent reboot of the game franchise, which now focuses on a younger Lara Croft during some of her earliest adventures.

star-wars-daisy-ridley-tomb-raiderWarner Bros and MGM are currently making a list of potential actresses to play Lara Croft and so far it seems that Star Wars: The Force Awakens star Daisy Ridley is reportedly being eyed as a lead contender for the roleRidley confirmed that she has been in discussions with the studio to play the character, but it is unknown if a deal has been finalized or not yet. Ridley is currently shooting Star Wars: Episode VIII at Pinewood Studios in the U.K., but she has revealed that if a deal is made, she will have time in her schedule to star in Tomb Raider.

Warner Bros has not commented on this rumored release date yet, but if this October 6, 2017 release date is confirmed, then production on the movie would likely have to begin later this year or in early 2017 at the latest.

Source- Heroic Hollywood

Daisy Ridley Being Eyed to Play Lara Croft For The Tomb Raider Reboot

Originally posted on Capeless Crusader on March 13, 2016.

Video games have not had a good history when it comes to movie adaptions, but with films like Ratchet and Clank, Warcraft, and Assassin’s Creed coming out later this year, maybe there’s hope that we’ll finally start seeing some good video game movies in the near future. One of these future movies, the long in development Tomb Raider reboot, may have just made one major step forward if this latest casting rumor is to be believed.

Deadline reports that Warner Bros and MGM are making a list of potential actresses to play Lara Croft from the Tomb Raider games, and on that list is Star Wars: The Force Awakens star Daisy Ridley. Conversations between Ridley and producers have reportedly occurred and are still in the early stages with no official offers reported to have been made yet. Deadline did not name any of the other actresses being considered for the role.

Roar Uthaug (The Wave) is set to direct the film based on a script from Transformers 5 scribe Geneva Robertson-Dworet.

The original Tomb Raider films, based on the long-running Eidos (now Square Enix) video game series, starred Angelina Jolie in 2001 and 2003 as the adventurous archaeologist. The films got mixed critical reactions and reviews but were very profitable for the studios in the box office. Those movies were based on the older Tomb Raider games but the new movie will be taking inspiration from the two newest games in the franchise that came out in 2013 and 2015 that rebooted Lara as a young adventurer just out of college.

Ridley is currently in the middle of production for Star Wars: Episode VIII and with Star Wars: Episode IX set to follow not long after, the actress’ timetable for starring in another adventure film franchise could be slim. Then again, the new Tomb Raider film has no set official shooting or release date yet so maybe if Ridley’s schedule is flexible enough, we could still possibly see her play the globe-trotting adventurer.

Source- Deadline

Dark Souls Is Getting A Comic

Originally posted on Capeless Crusader on January 23, 2016.

For anyone out there who has been interested in the story of the Dark Souls series but doesn’t feel like punishing themselves by playing the notoriously difficult games, you might be in luck because it appears a comic based on the games will be out just in time for the latest installment in the franchise, Dark Souls III.

Titan Comics will be publishing a Dark Souls series that will feature new stories as opposed to adaptations of the games. George Mann, who is known for his Doctor Who novels, will be writing the series and Alan Quah (Godzilla: Awakening) will be drawing it.

Dark Souls has a rich, original universe that’s just begging to be explored in comics, and I’m honored to have the opportunity to delve in and tell some new stories within it,” said Mann who is a long time fan of the games. “It’s a real thrill to be able to contribute to the mythology of the Hollows and their world.”

Dark Souls #1 will launch on April 6, 2016 just in time for the release of Dark Souls III on April 12, 2016. At the moment it is unknown if this comic will be an ongoing or limited series. The first issue will ship with five different covers, including two game covers, a blank sketch cover, and two variant covers by Joshua Cassara and Marco Turini. You can check out four of these covers below:


Telltale Reveals a New Batman Game

Originally posted on Capeless Crusader on December 4, 2015.

During The 2015 Game Awards, Telltale Games premiered a brief teaser trailer for their newest episodic, narrative-driven, point-and-click game that will be based on DC Entertainment’s Batman.

“At Telltale, we’ve been honored to bring our unique approach to interactive storytelling to some of the biggest entertainment franchises in the world, and we’re excited to announce that we’ll soon be exploring what it means to be Batman in an all-new series starting next year,” said Kevin Bruner, Co-Founder and CEO of Telltale Games. “This iteration of Batman will give fans a first-hand opportunity to dive deeper into the complex life and mind of Bruce Wayne, the duality of his own identity, and the struggle of responsibility in saving a city overcome with corruption and villainy.”

“Telltale has an established track record of creating award-winning content for some of the best properties in the world,” said David Haddad, President of Warner Bros. Interactive Entertainment. “We look forward to working with the team as they deliver a new interactive way for fans and gamers to experience the rich narrative world of Batman.”

Telltale’s Batman episodic game series will premiere digitally on home consoles, PC/Mac, and mobile devices some time in 2016.

Titan Comics Set to Publish a Comic Series for the Deus Ex Game Franchise

Originally posted on Capeless Crusader on October 6, 2015.

Not only will the Deus Ex series be releasing a new game next year, but also a new comic series thanks to Titan Comics.

According to IGN, Titan Comics has acquired the license to the Deus Ex franchise and plans to publish comics based on the dystopian video game series starting in 2016. The first story arc, which will span five issues, will be from writer Alex Irvine (Dark Sun, Daredevil Noir) and Assassin’s Creed cover artist Marco Turini.

“Eidos-Montréal have set a precedent for cyberpunk gaming and we’re delighted to be a part of their next exciting venture,” said Tom Williams, editor at Titan Comics. “The Deus Ex Universe is rich with political intrigue and social commentary and we can’t wait to further explore Adam Jensen’s journey through this dystopian landscape, as well as introducing readers to some of the characters of the anticipated new installment, Deus Ex: Mankind Divided.”

Deus Ex: Mankind Divided is scheduled for release on February 23rd, 2016 with the comic series by Titan set to arrive shortly after on March 2nd, 2016.

Source- IGN

Battle Chasers Has Returned!

Originally posted on Capeless Crusader on September 11, 2015.

Between 1998 and 2001, Joe Madureira released his own creator-owned comic series named Battle Chasers which was published by WildStorm Comics under its Cliffhanger imprint until the series moved to Image Comics in 2001. Even though it was considered one of the most popular American comic book series in the late 1990s, it suffered from some pretty extreme scheduling problems which caused only a total of nine issues to be produced in its four-year run. Even with its short run, Battle Chasers has retained quite a cult following and after fourteen long years, Madureira plans to revive and continue the series as both an ongoing comic book and in a new arena of entertainment as well, video games.

Battle Chasers followed the adventures of a group of heroes including a young girl name Gully as she searched for her missing father with the help of Garrison, a legendary swordsman; Knolan, the crafty wizard; Calibretto, an outlawed Wargolem; and the notorious mercenary Red Monika. Eventually the group must join forces to rise against a madman whose dark reign threatens the very fabric that holds their world together.

Joe Madureira–a veteran comic book artist renowned for his work at Marvel Comics and in the video game industry, is heading up the revival of this series with his new studio, Airship Syndicate. Founded by Madureira and Ryan Stefanelli, the studio is composed of ex Vigil Games employees who worked with Madureira on his two Darksiders games before the studio was shut down. Now with the help of Kickstarter, they are going to be working together again to create Battle Chasers: Nightwar.

Battle Chasers: Nightwar is a video game set in the same universe as the comic that will feature JRPG-style combat with procedurally-generated dungeons and traditional 2D animation cutscenes during key story moments.

Nightwar will take place in an area called The Grey Line, where “nothing has ever come from, or survived entering.” Players take will be able to play as Gully and “her unlikely band of adventurers” as they venture into the territory and attempt to find her father, a great hero called Aramus that ventured into the Grey Line but has not returned.

Alongside the release of Battle Chasers: Nightwar, new issues of the classic comic series will continue where the story left off at issue nine and will also have connections to the game. For the comic, Madureira is planning to use a three-issue arc structure for the run with the first one being used to tie up the end of the original story from 2001. Madureira does not have a publisher or a set release date yet, but is excited to see the franchise evolve alongside his own tastes and experiences.

Since the Kickstarter has reached its funding goal, we will definitely be seeing Battle Chasers: Nightwar and the comic series sometime in the near future.

REVIEW: Mortal Kombat X Vol 1

Originally posted on Capeless Crusader on July 5, 2015.

Video game tie in comics are nothing new to the industry. Whether it be Halo, Mass Effect, or Borderlands, there is always something out there told in sequential art to help flesh out the characters, lore, and the world of the game while also introducing ideas for stories or plots for future games installments. Due to NetherRealm Studios ties with DC comics, we now have one for MORTAL KOMBAT! (cue theme song)

Written by Shawn Kittelsen and drawn by Dexter Soy, Mortal Kombat X Vol 1 collects the first four issues of the series. The comic takes place between the events of Mortal Kombat (2011) and Mortal Kombat X. After the defeat of Shao Kahn and Shinnok, the warriors of Earthrealm and Outworld try to rebuild their worlds, fix their lives, and protect their realms from mercenaries, arms dealers, and a demon from another realm trying to collect the powerful Kamidogu Daggers in order to throw all the realms into chaos.

The comic doesn’t really focus on just one character, but several of the characters from the MK universe individually just like in typical fighting game fashion. From series regulars like Scorpion, Raiden, Sonya Blade, Kano, Reiko, and Sub-Zero to newcomers Kotal Kahn, Cassie Cage, Takahashi Takeda, and Jacqui Briggs. This works since Mortal Kombat has always been more of an ensemble cast than a single protagonist story. Sure some characters get more emphasis than others and someone important always ends up defeating the final boss, but to me the MK games always felt like it was more about the cast as a whole and the role that they play in the overall story.

Dexter Soy’s art in this is phenomenal. Whether it be the magic, the characters, the fights, blood and gore, and even the brutal looking x-ray attacks, they all look vibrant, colorful, and gorgeous to look at no matter how squeamish you might be. The art does help make up for the writing which, unfortunately isn’t quite as engaging. The story feels incredibly fast paced and ultimately short. Granted it was still nice to see how the cast was doing during the 25 year gap between the games, the new information about certain characters, and seeing returning elements from the previous timeline like how Sub-Zero’s got his scar this time.

Like may tie in materials, there are a few inconsistencies here or there. One example would be that in the comic Kotal Khan has been fighting Mileena for ten years while in the game it is only five years.

Another thing is that there felt like there were just too many cameos. As good as it was to see some of the old faces from the franchise again, most of them just felt like pointless appearances and seemed more like “Hey remember me? I still exist in this timeline” moments or were just thrown in so they could be killed off due to their lack of popularity. It doesn’t really help that some of the cast is written to be incredibly unlikable like Sonya Blade who constantly acts like there’s a stick up her a** and almost practically causes two inter-dimensional incidents by antagonizing and attacking people who at one point were just asking for her to help them.


Unfortunately this book is nowhere near the flawless victory that I was hoping it to be with its short story, some unlikable characters, inconsistencies, and overcrowded cast. Despite this, I still found it mildly entertaining for what it was and still partially liked some of the things about it. If you are a fan of the MK franchise, the lore, the story, and the characters, then I think this worth at least a read at some point.

FINAL SCORE: 6 out of 10